ADVENTURER GUIDE
Adventurer Guide
Here are the sixteen adventurers you can meet in a party. Tap one to see their profile and matches.
Gatekeeper KnightHolds the party’s front line with unbreakable promises and discipline
Mercenary GladiatorFinds the most practical move by field instinct, not complicated theory
Field ClericCatches even a teammate’s quiet sigh and makes sure everyone gets home safe
Wandering BardLifts the mood in any room in an instant and opens people’s hearts
Kingdom BuilderPictures a future that hasn’t arrived yet and builds it into reality, step by step
Lightning SpellbladeSpots the opening by instinct and breaks through first while others hesitate
Standard-Bearer of HopeRaises a banner that gives people a reason to follow willingly, and a better tomorrow to reach for
Flame ExplorerLeaps first into places no map shows and toward new possibilities
Tower ArchivistBecomes the party’s memory through unshakable records and thorough checking
Forest MarksmanReads the board from one step back, then ends it with a single shot at the decisive moment
Village HerbalistSenses when a teammate will need help and fills the gap with warmth, unseen
Campfire CookSits beside tired teammates and soothes their hearts with a warm meal and some breathing room
Tower ArchmageReads ten moves ahead from the highest point and draws a flawless blueprint
Eccentric AlchemistDigs to the bottom of how the world works and builds inventions outside the rules
Star-Reading OracleReads the sincerity behind words and the big current of events to light the way forward
Moonlit DruidDoesn’t get swept up in the world’s pace; listens to their heart and to nature at their own rhythm